Classic Game - Pokemon Red
Classic Game Project - ReadMe File
Author: Allie Schabel
Modified: 2025-05-01
0. What is the link to your project on itch.io?
https://trex-rawrxd.itch.io/classic-game-pokemon-red
1. What are the controls to your game? How do we play?
WASD for character movement, E for interaction, and I for inventory.
2. What creative additions did you make? How can we find them?
(If you don't tell us how to experience them, we could easily miss them.)
3. Any assets used that you didn't create yourself?
No
4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?
No
5. Did you get help from any AI Code Assistants?
No
6. Did you get help from any online websites, videos, or tutorials?
Inventory help (parts 1-3 of playlist): https://www.youtube.com/watch?v=LaQp5u0_UYk&list=PLSR2vNOypvs6eIxvTu-rYjw2Eyw57nZrU&inde...
Dialogue help: https://www.youtube.com/watch?v=1nFNOyCalzoe
7. What trouble did you have with this project?
I can not figure out what the issue is with the colliders by the table, as there is a gap between the player and it that appeared out of nowhere. I am not really sure how to transfer information from one scene to the next, like player location (which is why after changing from any scene to the Overworld, she ends up at the original start point), along with the starter staying in the player's inventory when going back to the Overworld. Also, I can not access my GitLab account, so if it is still accessible this ReadMe will not be updated.
8. Is there anything else we should know?
Sometimes the "I" key needs to be toggled a few times for it to close properly. There is also a faint red circle in the first long grass patch you come across, and that is to test the collision that leads to the fight scene easier! In the fight scene, only the "Run" button works, as the focus of this project was the Overworld.
Status | Released |
Platforms | HTML5, Windows |
Author | Trex_RawrxD |
Made with | Unity |
Download
Download
Windows3.zip 27 MB
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