Custom Game - ReadMe File

Author: Allie Schabel

Modified: 2025-06-29

0. What is the link to your project on itch.io?

  https://trex-rawrxd.itch.io/catch-the-cats
 

1. What are the controls to your game? How do we play?

 Same as Apple Picker, just moving around the mouse.
 

2. What creative additions did you make? How can we find them?

   All the art was changed, lives are displayed differently (bottom left), there's a bunch of UI, and there are two power ups (one gives players 200 points instead of 100, one slows down time until the next cat is caught).
 

3. Any assets used that you didn't create yourself?

  (art, music, etc. Just tell us where you got it, link it here)
 

4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?

  (list their names and what they helped with)
 

5. Did you get help from any AI Code Assistants?

  (Including things like Chat-GPT, Copilot, etc. Tell us which .cs file to look in for the citation and describe what you learned)
 

6. Did you get help from any online websites, videos, or tutorials?

  (link them here)
 

7. What trouble did you have with this project?

  The slow down effect gave me a lot of issues, most of them were fixed except I did not know how to change the time back to the time set in the moment. Basically after a certain number of points were gained (ex: 5000) the speed would change (Time.timeScale = 2f;). However, the time would always get reset to 1f, and I did not know how to change the variable besides using the specific command. Also, I originally had levels planned out, but when going from one "game" scene to another (1 to 2, 2 to 3) the cat/apples would not drop at all.
 

8. Is there anything else we should know?

  No answer given.  
Published 2 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorTrex_RawrxD
Made withUnity

Download

Download
Windows3.zip 26 MB

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